![]() ![]() I don't even have half the skill tree considering each one of those basic stat marks can get even further levels onto them up to 5 I honestly do not know! Even with all my time and being level 200 I am not even close to getting all of the stats. NG+ gets you duplicate items and more health and damage from enemies! Plus more mage salt and silver! Not sure how poise works, but so far it looks like even with fastest attacking daggers you won't be able to truly combo even a lightly armored dude and they just counterattack/roll after 1-2 hits (hitting their resist hole might probably help here but idk). ![]() The fungal bow will probably get fixed eventually, but is there some general patterns on how things work? It feels like melee is not that great in PVP unless you just spam dash attacks and hope for the best or manage to catch the guy with jump attack or something along these lines. Does this hold true somewhat in ng+?Ĥ) In terms of PVP it seems that the hardest thing is to actually find a match as probably there's a lot more hosts than reds/blues/purples. Whats the max stat value? I found that 40 is the softcap for stat value, but you could probably get like 60-80 stat.ģ) Stat scaling in this game seems weird in that it feels like base damage and upgrades matter a lot more and it doesn't feel that much useful to put more than 40 in a stat, and other than that its just unlocking different weapons and their tiers. ![]() 1) How does NG+ work? Do you get duplicate items/sets from chests? Is there some mixup or just a "more health more damage enemies"?Ģ) I assume with the skill tree you can easily max out a certain stat. ![]()
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